Early Career - Graphics Software Engineer
Apple | London, England, GB | on_site
Apple is hiring an Early Career Graphics Software Engineer in London to work on GPU software, verification tools, C/C++ and graphics technologies.
Job description
Apple is recruiting an Early Career Graphics Software Engineer for its GPU UK Design Centre in London. The role focuses on software used to develop and verify Apple GPU designs. The engineer will work with architecture, hardware, software and verification teams to build GPU workloads, automated verification flows, testing tools and APIs. The position is intended for early-career engineers with strong C/C++ programming fundamentals and an interest in graphics, GPU architecture, concurrent programming and low-level software development. Applicants should review the complete current requirements and submit their application directly through Apple Careers using role number 200674765-2114.
Requirements
- Bachelor of Science degree or equivalent
- Strong C/C++ programming skills
- Experience with CPU and/or GPU concurrent programming
- Strong written and verbal communication skills
- Curiosity and creativity when solving technical problems
- Self-motivated and well-organised working style
- English language fluency
- C
- C++
- GPU Programming
- Concurrent Programming
- Graphics
- Metal
- CUDA
- Vulkan
- DirectX 12
- Python
- Rendering
- Parallel Computing